Shin'ya Sugai
as Director
English,Filipino,Français,Indonesian,Português,Русский,اَلْعَرَبِيَّةُ,اُردُو,বাংলা,中文
The TV series Dragon's Dogma, created by Kurasumi Sunayama and produced by an unlisted studio, first premiered on September 17, 2020 in an unspecified country. The series spans 1 season with 7 episodes, featuring the voices of Greg Chun, Erica Mendez, David Lodge, and Miyuki Sawashiro. It follows the story of Ethan sets out to vanquish the Dragon that took his heart, but with every demon he battles, he loses more of his humanity. This is an Animation, Action, Adventure series and has received a rating of 6.2/10 from 4,555 viewers.
Shin'ya Sugai
as Director
Greg Chun
as Ethan
Erica Mendez
as Hannah
David Lodge
as Dragon
Miyuki Sawashiro
as Olivia
Cristina Valenzuela
as Olivia
Kaiji Tang
as Simon
Xander Mobus
as Balthazar
Kira Buckland
as Child B
Kira Buckland
as Girl
Jeannie Tirado
as Louis
Laura Megan Stahl
as Lennie
Armen Taylor
as Mayor
Kirk Thornton
as Capital Soldier Captain
Ryan Bartley
as Salai
Khoi Dao
as Yang
Brook Chalmers
as Innkeeper
Ray Chase
as Capital Soldier
Keith Silverstein
as Salai's Father
Allegra Clark
as Elizabeth
Kurasumi Sunayama
as Writer
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127A Smithfield Road, Frederiksted, Virgin Islands
Castle Rock Entertainment
21 wins & 43 nominations total
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I'll preface by saying I'm a huge fan of the game, and I cannot help but approach the show in a manner that reflects that bias. Dragon's Dogma, the game that is, is classical kind of fantasy. Adventurer's home is besieged by a dragon, he goes on a mission to slay it and many more monsters along the way, save his love, etc. Kind of boiler plate plot wise but lifted up by some interesting characters, fantastic dialogue, cool lore, and second to none gameplay. When I heard of the show I was... skeptical, but hopeful that they could capture the mostly upbeat action romp adventure the game was. I was disappointed in that way. Besides the titular Dragon, there were absolutely 0 characters which made it to the show from the game. The Netflix adaptation of Dragon's Dogma takes itself far too seriously. Where there were once silly asides of being paraded around in a jester's cap, there's now a protagonist fueled by rage and brooding. In all honesty Ethan seems like the sort of character a 15 year old would role play in his D&D game. I know because I did the same thing. With such little resemblance it's a wonder why it bares the same name at all, it may as well just be called "Dragon Slayer." For a show with several seasons planned apparently it also has a serious problem of telling, not showing, it's plot to you. Ethan's tragic backstory eluded to in a couple of glimpses but is ultimately told to the audience by some unnamed kids. The show attempts to provide an ending to the first season with some kind of philosophical malarkey about 'human nature' and the various sins for which the episodes are named after, but it comes across as extraordinarily forced and just plain nonsensical. More minor complaints include the fact than several monster's models, including the dragon itself, are not textured very well at all. In fact they may have looked better just being copied and pasted from the game itself. Lighting is lacking, and many animations are stiff and floaty, very much unlike other cg animations like Beastars. Unfortunately it turned out to be a show based on a great story, but not capturing the spirit of it at all, and I can't imagine people seeing it as anything more than your average power-fantasy.
I enjoyed the storyline, the plot and how it ended BUT I didn't like the final battle they really could have done a much better job here. If the final fight would have been better, maybe even an extra episode, I would have made it an 8 to 8.5. Instead it lands at a 7. A little bit of a let down but solid overall.
The animation is something that I've never seen in my entire life, and I'm not saying it in a "good way". The whole thing seems a slideshow. It's like watching a video in 5 fps so I'll let you imagine the horror... For the first 10 minutes I thought that was just an connection issue related to the buffering and that's all. Besides the terrible animation, even the 3d like style is something totally wrong with the cololur patterns of the entire dragon's dogma "thing" (calling series it's a crime against the humanity). If you have ever played the dragon's dogma game at least one time in your life, you will 100% remember the majesty of the red dragon. Well, in the first 30 seconds you'll see a red stain that could resemble a dragon... The got our attention with trailers and teasers and now they destroyed one of the BIG title of CAPCOM. P.S. Whoever made the whole animation should be ashamed of himself
Between the style changes (between 2D and 3D animation) throughout the series and the bad monster 3D models, it's hard to believe Capcom green light this for even the seven episodes it had. This is a fan fiction at its worst. Just play the game, it has a plot.
I'm not a fan of this cheap-looking 3d animation that tries to capture the marvel of 2d, but I can overlook it. I only made it through half of one episode, so I cannot judge the story, I just couldn't handle the horrible voice acting. I just had to turn it off.
Not to long, not to short. Entertaining and worth a watch. Good stuff.
This series is really just boring and predictable. I really can't comment on the animation because i don't have much knowledge about this but it looked like watching sequences of a video game to me. It just had no playing parts to connect the story. My main criticism: 1. After Luis being like a son for him, why is he not a part of Ethans revenge? I mean he is only talking about his wife and unborn child as if Luis never existed. I hate writing characters off like that. 2. The figure of "The pawn". So she became more human-like which was the reason she couldn't kill Ethan.. ok. But what was she to begin with? Why can she do magic and enchant Ethans Sword but he can't learn it? Why didn't she know the arisen turn into dragons if she is drawn to them? So many questions and so little character building. 3. Ethan. In the description it said he'd loose parts of his humanity every time he kills but there was none of this conflict. It was literally only the fight with the dragon out of hatred that took his humanity. He just stayed one dimensional and boring. He didn't develop or overcame anything. All in all it was just terrible and an enormous waste of time. I didn't okay the video game before so i didn't even expect anything but was still disappointed.
When I saw the trailer I was realy looking forward to this series. Hearing it was an adaptation of a game made me expect something like castlevania. After the first episode I was intrigued and was ready to bingewatch the show. The graphics however, fell off. Don't know what's wrong but it just didn't feel right. The second episode was still good, after this it all went downhill real quick. The episodes just felt random, there was no plot it was just a random enemy per episode but their was no story in it. You can watch epsiode 1,2 and 7 and get the same story as when you watch all of the episodes. It's sad, I honestly believe this series could be great, I just didn't feel it. I realy wanted more of a story instead of standalone episodes.
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Comedy stories are designed to entertain through humor. Popular formats include situational comedy, sketch-style humor, workplace comedy, and romantic comedy.
Action titles emphasize excitement, physical conflict, heroic characters, and fast-paced storytelling. Adventure titles often feature exploration, survival, or epic journeys.
Crime dramas follow investigators, detectives, lawyers, or journalists as they solve criminal cases. Mystery stories encourage audiences to uncover clues alongside the characters.
Science fiction explores futuristic technology, space travel, artificial intelligence, alternate realities, and scientific speculation.
Horror storytelling creates suspense through psychological tension, supernatural events, monsters, or survival scenarios.
Romantic stories focus primarily on relationships, love arcs, and emotional development between characters.
Animation includes works for children, families, and adults, ranging from educational content to complex dramatic storytelling.
Romantic stories focus primarily on relationships, love arcs, and emotional development between characters.